Menu's and Scenes


I finally have the basic idea working now I want it to have more of a game feel so I'm working on an intro splash screen, main menu, and in-game overlay menus to control AI difficulty, sound, and music that will be added later when I'm working on more polish. I've kinda started to define a style/ color pallet for the menus and UI  in the game and I can now use that to move between scenes. I went through and practiced making a blur shader. If I'm being honest I have no real idea how it works but it's cool to play around with post-processing

Files

PongReLoaded.png 15 kB
May 31, 2024
settingsLogoHover.png 9.4 kB
May 31, 2024
settingsLogoNormal.png 9.5 kB
May 31, 2024

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