Menu's and Scenes
Godot Mobile: PONG RE-LOADED » Devlog
I finally have the basic idea working now I want it to have more of a game feel so I'm working on an intro splash screen, main menu, and in-game overlay menus to control AI difficulty, sound, and music that will be added later when I'm working on more polish. I've kinda started to define a style/ color pallet for the menus and UI in the game and I can now use that to move between scenes. I went through and practiced making a blur shader. If I'm being honest I have no real idea how it works but it's cool to play around with post-processing
Files
PongReLoaded.png 15 kB
May 31, 2024
settingsLogoHover.png 9.4 kB
May 31, 2024
settingsLogoNormal.png 9.5 kB
May 31, 2024
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Godot Mobile: PONG RE-LOADED
Android build of the classic pong game built in godot game engine
More posts
- Settings UI UpdateJun 09, 2024
- Some JUICEJun 04, 2024
- Setting's OverlayJun 03, 2024
- Main Menu Final EditJun 02, 2024
- UI'sJun 02, 2024
- Learning New EngineMay 30, 2024
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