Cave Implementation using 3DPerlin Noise
Cavecraft - A Minecraft Clone » Devlog
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Caves using the new mesh rendering system have now been implemented; they look really cool! :D
Next will be chunk optimization.. Maybe?
Get Cavecraft - A Minecraft Clone
Cavecraft - A Minecraft Clone
Minecraft - Programmed in unity5
Status | In development |
Author | __EnterName__ |
Genre | Adventure, Role Playing |
Tags | 3D, Minecraft, Pixel Art, Sandbox, Singleplayer |
More posts
- Back at it again JimmyJun 27, 2021
- MC Clone: Projects FateDec 27, 2018
- Brick Pickups & Basic inventory SystemDec 10, 2018
- Playable GameDec 07, 2018
- Brick Placing and Collecting :DDec 05, 2018
- Rendering Tree MeshesDec 04, 2018
- Textures For Tree SystemDec 04, 2018
- Pretty World ACHIEVED & its only 2:40Am ;')Dec 01, 2018
- Better Terrain GenerationDec 01, 2018
- Things Get Interesting... Terrain GenerationDec 01, 2018
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